
Warlock and WitchApport Arcane - Teleports the caster to any location that's not protected by a teleportation shield. The location must be a place the caster has been before. Action: 10. Power: 15. Target: caster. Drain Life Force - Suck away the life force of your foe. Action: 5. Effect: 4d6 damage points. Range: 20 feet. Target: group. Power: 11. Flesh Deterioration - This spell cause the up to 10 points of damage to a target foe. Action: 1. Effect: 1D10 DP. Range: touch. Target: 1 foe. Power: 10. Flight - This spell allows the warlock or witch to fly on a broomstick or a pitchfork. The caster can stay levitated until the caster lands. Action: 1. Target: caster. Power: 20. Lure - An euphony that lures an intented victim to the location of the caster. At professional level below 10, this melody only effects children. After level 10, this melody can be used to lure adults. Action: 3 per round. Range: 1000 feet. Target: 1 victim. Power: 3. Identify Potion - This spell identifies the potion that the caster is holding to the caster's mind. Action: 1. Range: touch. Power: 5. Mix Potion - This spell helps the warlock and witch brew potions out of water and the ingredients. The spell is cast on the ingredients that the warlock or witch touches. It takes an hour to brew a potion. Action: 5. Range: touch. Power: 10. Transfer Youth - This spell ages an opponent and trasnfers the same amount of youth to the caster. Action: 20. Range: touch. Power: 40, plus one point for every year of age. Voodoo Rattlesnake Tune - This tune, produced by a flute, lures poisonous rattlesnakes to the caster. The rattlesnake will attack any close-by character. Action: 5 per round. Effect: lures 1D2 rattlesnakes per professional level. Range: 100 feet. Power: 5. |
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